Dictionary
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
G
Gamification

The term Gamification was first used in England in 2004. The term is intended for use in mechanics and technical, design, humoristic principles 9among others) in the world of gaming in:

  • Websites and applications which are not games.
  • Performing tasks which might not be enjoyable, for example: to answer surveys, to shop on websites and read information.

We can use mechanics and principles from the world of gaming in order to improve user experience (the explicit and clear aspect) and actualize business objectives (the business-financial aspect, tacit to the user).

For example, using a score-keeping mechanism or virtual prizes in order for the product to serve as an enjoyable and even addictive game (using psychology and emotion). This adds relevance to the product, it is therefore learned, used for receiving information (behavior, for example), is purchased and marketed to others.

 

Continue
Generation Q

Generation Q is the Quantifying generation. The term "The Quantified Self" was coined by Kevin Kelly in 2007, and it describes people which use technological means for following their own activities, behavior and even feelings. The technological services allow collecting data in real time and quantifying them into numbers and easily understood statistical data. Furthermore, technology enables to follow these stats over time.

Continue
Generation Y

"They combine the team work of the Baby Boomers generation with the capability approach of the army veterans and the technological understanding of generation X. At first, and even second thought, Generation Y workers are the ideal work force, as well the ideal citizens".

-Ron Zemke, Claire Raines and Bob Filipczak , "Generations at Work".

 

 

What is Generation Y?

 

Generation Y is a term referring to the generation born immediately after Generation X, from the early 80's to the early 2000's. Generation Y are the children of the Baby Boomers generation and the older section of Generation X. In order to understand the meaning of Generation Y, it is vital to know about its parents: the Baby Boomers, a term referring to the "Baby Boom" period following World War Two. The term usually refers to a demographic wave including those born between the middle of the 40's to the middle of 60's of the 20th Century. The term Generation Y has been popularized by Douglas Copeland's book 'Generation X: Tales of an Accelerated Culture' which mainly dealt with Generation X.

 

Continue
Groupware

Groupware is one of the very first terms coined in the field of Knowledge Management which refers to software. Various programs designed for data sharing by group members were sold under the 'Groupware' title. As time went by, the term did not fade away rather innovatively changed. These programs are nowadays taken for granted just renamed to be called "collaboration tools". Technology has advanced, and so email and document managing are viewed as obvious tools and document management deal with knowledge sharing and the innovative tools lately developed deal with knowledge sharing between groups of individuals in various fields, including knowledge experts and communities of practice.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z